Page 1 of 2
Testers wanted for Coup
Posted: 17 September 2017, 16:13
by quietmint
Update 11/12/2018: After months of waiting, this game finally has a scheduled release date on BGA! To help test the game before it goes live on BGA, please message me to be added to the private beta group!
---
I'm looking for testers to play through and give feedback on
Coup: City State, a quick bluffing game. The game is available on
studio and
pre-production (private beta). Message me to be added to the beta tester group.
More info about this game:
Re: Testers wanted
Posted: 18 September 2017, 00:16
by Victoria_La
Is this on preproduction? I tried to play it from studio it won't load (Application loading...) , then I press F5 it loaded.
What is the deal with Contessa? Why there is no button? If it does not have an action, it should not be in that list?
List of actions missing some explanations I think, if you put toolips right there, should be probably a full story, i.e.
Income - Take one coin. Cannot be blocked.
Foreign Aid - Take 2 coins. Can be blocked by Duke.
...
Otherwise looks good!
Re: Testers wanted
Posted: 18 September 2017, 01:29
by quietmint
Thanks. I listed the characters that can block inline, which let me do away with that weird non-action row for Contessa (she has no action, only functions as a blocker).
Re: Testers wanted
Posted: 18 September 2017, 13:16
by Victoria_La
But player won't know what they can block, except for Contessa. That is why I suggest remove Contessa from there but add a "Can be blocked by" to every other action (or Cannot be blocked)
quietmint wrote:Thanks. I listed the characters that can block inline, which let me do away with that weird non-action row for Contessa (she has no action, only functions as a blocker).
Re: Testers wanted
Posted: 19 September 2017, 02:21
by quietmint
Yes, this is what I did.

Re: Testers wanted
Posted: 20 September 2017, 01:05
by Victoria_La
Re: Testers wanted
Posted: 20 September 2017, 02:16
by quietmint
Thanks. I used the checklist, but didn't do a full regression after making the final change you suggested. Fixed.
Re: Testers wanted for Coup
Posted: 06 January 2018, 17:27
by quietmint
Just a quick update, this game is now in pre-production. Message me to be added to the beta testers group.
Re: Testers wanted for Coup
Posted: 13 March 2018, 14:28
by VasyaPupkin
Maybe I'm not writing there, but I found a bug in the game. If Player A challenge Player B's Ambassador and Player B was truthful, then Player B draw cards but server ask Player A (not player B) discard his cards.
Re: Testers wanted for Coup
Posted: 14 March 2018, 12:28
by quietmint
VasyaPupkin wrote:Maybe I'm not writing there, but I found a bug in the game. If Player A challenge Player B's Ambassador and Player B was truthful, then Player B draw cards but server ask Player A (not player B) discard his cards.
Can you provide a link to your table where this happened?
Here's the correct behavior: Player A should be forced to kill/discard a card because he challenged incorrectly. Player B replaces/discards and redraws the Ambassador because it became known. Then Player B still gets to do the Ambassador action because he was truthful.