Page 1 of 3

Start every second time 2-player games

Posted: 21 August 2018, 09:55
by Daggerheart
I think BGA should keep track over who started each game, and alternate start if the same opponents meet again in the same game. Note: Only 2-player games. There are several games where starting is a benefit.

Re: Start every second time 2-player games

Posted: 21 August 2018, 22:09
by Sushiyum
+1

Re: Start every second time 2-player games

Posted: 22 August 2018, 13:46
by Fra83
+1

Re: Start every second time 2-player games

Posted: 22 August 2018, 13:50
by sdstig
+1

Re: Start every second time 2-player games

Posted: 22 August 2018, 14:02
by Stekksta
+1

Re: Start every second time 2-player games

Posted: 22 August 2018, 21:18
by C-H
+ 1

Re: Start every second time 2-player games

Posted: 22 August 2018, 21:20
by hognej
+1

Re: Start every second time 2-player games

Posted: 22 August 2018, 21:27
by Jest Phulin
-1

This is extra information to keep track of that provides little benefit beyond the random start. The number of data points to keep track of increases close to the square of the number of players, so it could grow quite large for popular games. And, while the history of matches between players is a searchable function already, note how long that search takes; it ties up a lot of resources.

Additionally, functionality like this could be used to skew tournaments. If there is a tournament coming up, a player can track down the participants, and play one or two games against them beforehand to get the preferred starting position.

Then, there are the ELO boosters. Knowing which games would be starting in the favorable and unfavorable positions, they could play games in the favorable position with ELO on, and switch it off for the next game.

Re: Start every second time 2-player games

Posted: 22 August 2018, 22:08
by Daggerheart
Jest Phulin wrote:-1

This is extra information to keep track of that provides little benefit beyond the random start. The number of data points to keep track of increases close to the square of the number of players, so it could grow quite large for popular games. And, while the history of matches between players is a searchable function already, note how long that search takes; it ties up a lot of resources.

Additionally, functionality like this could be used to skew tournaments. If there is a tournament coming up, a player can track down the participants, and play one or two games against them beforehand to get the preferred starting position.

Then, there are the ELO boosters. Knowing which games would be starting in the favorable and unfavorable positions, they could play games in the favorable position with ELO on, and switch it off for the next game.
You write against anything others post here. It's a pattern. You do it all the time. What is your problem???

Re: Start every second time 2-player games

Posted: 22 August 2018, 22:15
by Polarlys
good suggestion