sapphire778 wrote:An alternative to consider is configuring the game such that there is a higher probability of getting 3-saboteur rounds in a regular 7-player game. Currently, this probability seems to stand at around...60%.
This would be a good compromise if the programmers don't wish to include the "max sab" toggle feature, but instead retain the ambiguity and suspense elements true to the essence of this game.
I was about to suggest this too. 20-30% probability of minimum saboteurs would be good. With option to use or not to use tweaked probability, of course.