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Introduce. VP auction system

Posted: 12 November 2018, 18:42
by flower2886
Hi,

the meta of TM is quite stale with the same factions being played over and over again at the high level. The adjusted victory points are just not enough to make up for the difference in race quality.

A VP auction systems would change up everything and make the games fresh again.

1. Pick X races at random. X is the number of players
2. Every player starts with 40 VP
3. A random chosen player starts with a bid of Y VP points.
4. Clockwise from the chosen player the next players have to either bid Y+Z VP or pass.
5. Once a player has won the bid he pays the VP and picks the race and the starting position (1-X)
6. The last player who passed becomes the start player for the next auction round.

This is (almost) a 100% fair system and really makes the game fresh as even the best setup for a certain race will get balanced out by the VP cost.

Thanks !

Re: Introduce. VP auction system

Posted: 08 December 2018, 15:07
by cs2376jr
I completely agree with this. I feel we need this for the top level players that want to play competitively so one person is not screwed over at the start.

Re: Introduce. VP auction system

Posted: 08 May 2019, 14:33
by irakun
THIS! SO MUCH THIS!

At least this should definitely be implemented in 2p games... So many people is soooo tired of playing with or vs swarmlings.

Come on, we even had to create a group here were we play tournaments in which we agree on not choosing swarmlings.

Re: Introduce. VP auction system

Posted: 27 August 2019, 12:16
by flogae
They now have implented an auction system.
Would someone explain how it works? I think its not the way as described by OP.
Thx

Re: Introduce. VP auction system

Posted: 27 August 2019, 13:36
by Een
flogae wrote: 27 August 2019, 12:16 They now have implented an auction system.
Would someone explain how it works? I think its not the way as described by OP.
Thx
There is a link to an explanation of the way the auction works in the announcement for the new options:
viewtopic.php?f=10&t=13782