New ELO formula
Posted: 21 May 2012, 21:58
Hello,
This new topic to gather discussions started in several topic of the forum about the new ELO formula: Your criticisms are:
Don't hesitate to post your feedback there.
Cheers,
This new topic to gather discussions started in several topic of the forum about the new ELO formula: Your criticisms are:
- Players having high ELO with previous formula will keep having high ELO because it's way more difficult to gain&loose points with new formula.
- Players who loose an important number of points during the last period of time will have difficulties to restore their rankings.
- The new formula does not give enough points - which is not really encouraging.
- With the old formula, when 2 players with the same ELO plays together, they gain/lost +30/-30 points.
- With the new formula, when 2 players with the same ELO plays together, they gain/lost +15/-15 points if they played less than 30 games, and +7.5/-7.5 afterwards.
- More accurate rating system. By using the ELO formula, the rating difference between 2 players determine their probability to win.
- The new players rating converge to their "real" value more faster, and are more "stable" afterwards.
- We consider that each player win a 2-players game against each opponent after him in the game result, and loose a 2-players game against each opponent before him in the game result.
- This way, a N-players game is equivalent to (N.(N-1)/2) 2-players games.
- Of course, the ELO difference is divided by (N-1) because there is no reason than a game with a lot of players makes the ELO ranking progressing faster than a 2-players game.
- Find with you what is the best "elasticity" for ELO (like before ? less than before ?).
- Recalculate ELO rankings, taking into account all games from the beginning of BGA (yes, this is feasible).
- This way, everyone will get an ELO ranking as if we always used this new formula in the past.
Don't hesitate to post your feedback there.
Cheers,