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[Puerto Rico]Hiding other's action on mayor phase

Posted: 22 May 2012, 07:47
by zfm
This thing bugs me everytime what other would do depends on what I (or any other player) would do... And this valids vice versa...

Let's say this, I have only enough colonist, so that on craftsman phase, I'd have either sugar or indigo, but not both. The other player has the same possibility as me. He would cancel me having something for trading by putting colonist on the same plant as I am, while on the other hand, I want to have plant which is different from him, so could have something for trading also.

Because of that, we're waiting each other until one of us finished putting our colonists and let the other decided. I have two suggestions for this:
1. Mayor phase is done in order, in this case player picking mayor do his turn first, continued by the next player and so on.
2. Anything happened during mayor phase is hidden.

Well, you can choose either 1) or 2), but I think 1) is more feasible.

Re: [Puerto Rico]Hiding other's action on mayor phase

Posted: 26 May 2012, 10:40
by Cabigon
yes, some decision may depend on others and this always happen. It might affect the whole game much.
Base on the rule, mayor should place his colonists first and so on.
(1) option should be took.

However, (1) slows slow the progress of the game much.
So I prefer adding clicks for players who want to make the placing order, then the game would not be slowed.

Re: [Puerto Rico]Hiding other's action on mayor phase

Posted: 28 May 2012, 20:53
by Een
Hello,

As Cabigon says, there is indeed a rule on the order to use during the mayor phase, but implementing it would have made the game much slower, especially given that more often than not, order doesn't matter.
So it was a design decision to make this state simultaneous in order to speed things up. The idea is that there is a rule for the order. So if at some point players think it is important, they can ask the other players to go by the rule, and at other times everyone can speed up on their own ;)

Hope it makes sense,
Een