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Reverse scoring

Posted: 17 April 2020, 17:16
by Guillaume0385
Hi everyone,

I'm developing the game Papayoo on BGA, and I need your help.

In this game, all player start with there score at zero and gain scores when winning tricks.
But the goal of the game is to not win tricks, so the player who will win the game must be the player with less score.

Is it possible to configure BGA to reverse the score board at the end of the game ?

Thanks,
Guillaume

Re: Reverse scoring

Posted: 17 April 2020, 20:55
by vincentt
Hi,

In your final state, you can multiply the score by -1 and like this it should work.

Cheers

Vincent

Re: Reverse scoring

Posted: 18 April 2020, 03:14
by Victoria_La
I hearts tutorial it solved by starting at 100 and removing from that number I think. Is there maximum number you can set?

Re: Reverse scoring

Posted: 18 April 2020, 23:22
by Bourjn
Can't you start at 0, but instead of adding points you remove them?
If in a real game a player has 10points, it will be displayed -10.
And so the winner is still the one which has the highest score and there is no trick at the end of game (and so score is the same during the game and at the end).

I have seen in "Not Alone" that score is negative and the winner is the first one which reach 0, so it would be possible to display negative score ;)