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Testing translation

Posted: 18 April 2020, 14:10
by Inaofr
Hi,

I'm working on fixing a translation missing bug (https://boardgamearena.com/bug?id=15210). I think I have fixed it but I don't find a way to test it in the studio : no other language than English is available, so I can not check my fix is OK.
Is there a way I missed?

Re: Testing translation

Posted: 19 April 2020, 04:16
by Victoria_La
Yeah... its not really working now, Een tried to fix it before but its back to not working state. But there is static analysis tool that can detect missing
translation wrappings. If you go to conrol panel you can run projectcheck on that project

Re: Testing translation

Posted: 19 April 2020, 07:57
by Een
Indeed at the moment there is no way to test translations on the studio. That's on the todo list... For now, it's something to check after a new release in production.

Re: Testing translation

Posted: 19 April 2020, 10:34
by Inaofr
OK, thanks for the answers.