[Solved] activeplayer and multipleactiveplayer at same time
Posted: 18 April 2020, 16:37
Hello,
I'm coding the game https://boardgamegeek.com/boardgame/157 ... n-ratscrew.
- In this game, there is a player that has to play a card. But at any time, another player can interact with the game by "slapping" the pile, or trying to play a card even if it's not its turn (which result in a penalty for him).
How can I manage this "multi-state" ? Do I have to set in multipleactiveplayer and manage myself the one who can play his card, or go with activeplayer and find a solution to permit action from other players ?
Is it even possible ?
- Another issue with multipleactiveplayer is the timer, is it possible to disable it ? Because this is a game of speed, if a player doesn't react he will obviously lose at one point.
- Also, is it possible to block the game to be play "turn-based" ? Again because this has no-sense with this game...
Thanks in advance,
I'm coding the game https://boardgamegeek.com/boardgame/157 ... n-ratscrew.
- In this game, there is a player that has to play a card. But at any time, another player can interact with the game by "slapping" the pile, or trying to play a card even if it's not its turn (which result in a penalty for him).
How can I manage this "multi-state" ? Do I have to set in multipleactiveplayer and manage myself the one who can play his card, or go with activeplayer and find a solution to permit action from other players ?
Is it even possible ?
- Another issue with multipleactiveplayer is the timer, is it possible to disable it ? Because this is a game of speed, if a player doesn't react he will obviously lose at one point.
- Also, is it possible to block the game to be play "turn-based" ? Again because this has no-sense with this game...
Thanks in advance,