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some usability suggestions

Posted: 22 May 2020, 10:18
by Ruina
when playing turn base you have to make a quick evaluation on the first sigth

- it is hard to known the direction of the cars -> coloring the windshield will help a lot
- it is easy to lost the circuit using map scroll -> a "center on car" button will be great
- some dotted curve markers are easy to miss, it is overlaped with the exagonal tile "worn out" effect -> red color dotted lines?

thank you!

Re: some usability suggestions

Posted: 22 May 2020, 10:56
by elfstone
You should probably post this to the bug-tracker as suggestion. But I second all of your suggestions!

Re: some usability suggestions

Posted: 22 May 2020, 14:25
by diamant
Ruina wrote: 22 May 2020, 10:18- it is hard to known the direction of the cars -> coloring the windshield will help a lot
I agree that all transparent parts are greyed out (not just the windshield) for better car rendering. To locate the windshield, a vague form of driver could be added to the right or left, possibly depending on the player’s country.
Ruina wrote: 22 May 2020, 10:18- it is easy to lost the circuit using map scroll -> a "center on car" button will be great
I’m thinking more of a button that would show the whole circuit. The display would be normal again on single click, centered on the pointer location.
Ruina wrote: 22 May 2020, 10:18- some dotted curve markers are easy to miss, it is overlaped with the exagonal tile "worn out" effect -> red color dotted lines?
I don't agree. The dotted lines are not important. The numbers or symbols on the lane are, and the help already makes them bigger.

Re: some usability suggestions

Posted: 22 May 2020, 14:58
by N_Faker
Ruina wrote: 22 May 2020, 10:18 - it is hard to known the direction of the cars -> coloring the windshield will help a lot
Knowing the direction of a car is of no import. Flipping the car is merely a thematic visualization of a previous LoC.
If you request this change to more easily know the direction in which you are racing: you ALWAYS race down the track in a clockwise direction.
Ruina wrote: 22 May 2020, 10:18 - it is easy to lost the circuit using map scroll -> a "center on car" button will be great
Refresh the page.
Ruina wrote: 22 May 2020, 10:18 - some dotted curve markers are easy to miss, it is overlaped with the exagonal tile "worn out" effect -> red color dotted lines?
The dotted lines always has a symbol attached, though they are quite small and can be obscured by placing dice.

Re: some usability suggestions

Posted: 23 May 2020, 13:08
by Janabis
Je me demandais, ne serait-il pas intéressant de pouvoir établir la grille de départ soi-même ? Au lieu d'avoir une grille aléatoire ?

Re: some usability suggestions

Posted: 24 May 2020, 21:57
by Xtoff06
Janabis wrote: 23 May 2020, 13:08 Je me demandais, ne serait-il pas intéressant de pouvoir établir la grille de départ soi-même ? Au lieu d'avoir une grille aléatoire ?
tout a fait d'accord
si on veut faire des qualifications avant une course
pour un championnat par exemple

Re: some usability suggestions

Posted: 26 May 2020, 17:19
by Janabis
Xtoff06 wrote: 24 May 2020, 21:57
Janabis wrote: 23 May 2020, 13:08 Je me demandais, ne serait-il pas intéressant de pouvoir établir la grille de départ soi-même ? Au lieu d'avoir une grille aléatoire ?
tout a fait d'accord
si on veut faire des qualifications avant une course
pour un championnat par exemple
C'est totalement dans cet esprit-là que je le suggérais.
(On peut aussi s'en servir lors de parties entre amis pour laisser les joueurs moins expérimentés devant.)

Re: some usability suggestions

Posted: 26 May 2020, 20:43
by Tulivuori
N_Faker wrote: 22 May 2020, 14:58 If you request this change to more easily know the direction in which you are racing: you ALWAYS race down the track in a clockwise direction.
Not true.

Re: some usability suggestions

Posted: 26 May 2020, 22:15
by N_Faker
Tulivuori wrote: 26 May 2020, 20:43
N_Faker wrote: 22 May 2020, 14:58 If you request this change to more easily know the direction in which you are racing: you ALWAYS race down the track in a clockwise direction.
Not true.
It is false...

Re: some usability suggestions

Posted: 05 June 2020, 21:33
by Meeplelowda
N_Faker wrote: 22 May 2020, 14:58 If you request this change to more easily know the direction in which you are racing: you ALWAYS race down the track in a clockwise direction.
In Rallyman GT, as in real life, some tracks run anti-clockwise, e.g., Circuit of the Americas.