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Full-fledged examples of Zone component use

Posted: 28 May 2020, 17:13
by RavingWanderer
I'm looking for a game whose code is accessible in the studio (at least for readonly perusal) that uses the Zone component in its user interface. The Wiki documentation page for Zone mentions the two games Can't Stop and Niagara, but neither of these shows up when I look at the studio project list.

I'm looking for a relatively uncomplicated example -- I'm eyeing its use in a simple grid where I'm not sure the Stock component is well suited.

Re: Full-fledged examples of Zone component use

Posted: 28 May 2020, 17:41
by apollo1001
I used zone in Potion Explosion for the countdown tokens - feel free to take a look.

Re: Full-fledged examples of Zone component use

Posted: 30 May 2020, 00:28
by Benoit314
If you want to look at the code of Can't Stop, you can download it from production: https://x.boardgamearena.net/data/theme ... antstop.js

Re: Full-fledged examples of Zone component use

Posted: 01 June 2020, 16:24
by RavingWanderer
Thanks for the feedback. I'm probably not going to use it.