Plea to developers
Posted: 02 June 2020, 16:51
I've found this with a few games so thought I'd do a quick post here. Many of the games implemented on here do deeply clever things interpreting the rules. Sometimes this means that a decision a player makes about using cards or gaining point or something has only one option and the game just goes ahead and does that. Some games give some notice that this has happens in the play account on the right hand side of the screen, other seem to give no explanation at all and this can be confusing because the player isn't as quick as the game at deciding this and suddenly it's the next players turn and we don;t know why.
Could I suggest when a game implements something like a 'this is the only thing you can do so I'm going to do it for you' routine, what's been done should appear in a modal window in the actual play space so the player has to read it and will understand why their tun has suddenly ended or why a certain play has been made for them. It also helps you know if what happened is a bug or just (more likely) the player not having read the rules carefully enough.
Thanks :O)
Grumbs
Could I suggest when a game implements something like a 'this is the only thing you can do so I'm going to do it for you' routine, what's been done should appear in a modal window in the actual play space so the player has to read it and will understand why their tun has suddenly ended or why a certain play has been made for them. It also helps you know if what happened is a bug or just (more likely) the player not having read the rules carefully enough.
Thanks :O)
Grumbs