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Hunting grounds fix

Posted: 11 July 2020, 09:35
by Inaofr
Game updated to fix a rules violation (bug report 20348): it is no more possible to place workers on hunting grounds if you're already having a worker here. As a side effect, I had to implement a "Don't place remaining workers" as this fix made it possible to be unable to place some workers.

Re: Hunting grounds fix

Posted: 11 July 2020, 10:23
by Jest Phulin
Thank you! It always irritated me that this site (and other on-line implementations that I have seen) didn't implement this rule as written.

Re: Hunting grounds fix

Posted: 15 July 2020, 07:52
by Jest Phulin
Inaofr wrote: 11 July 2020, 09:35 As a side effect, I had to implement a "Don't place remaining workers" as this fix made it possible to be unable to place some workers.
Uh, unfortunately a minor bug crept in with this...
https://boardgamearena.com/bug?id=20919

Page 4 of the original English rules states that you cannot pass if you have people left and valid places to put them. While I can't see a strategically wise reason to ever not place workers (if for no other reason than to block the area), the game currently allows passing as the first move.

Re: Hunting grounds fix

Posted: 28 July 2020, 02:42
by Jest Phulin
Thanks for squashing that bug. :)

Re: Hunting grounds fix

Posted: 29 July 2020, 00:13
by Inaofr
Your welcomed. Thanks for reporting that I shouldn't have allowed to pass at any time.