First off, I'm a big fan of Carcassonne, and BoardGameArena's implementation of the game was one of the main reasons I took out a Premium membership. The changes just released (15th July) contain some really good improvements but also some bad points (mainly the new tileset graphics). Ok, first up the good stuff!
Player panels
- Zoom in/out - great that these controls are now more readily accessible
- Centre on home tile - nice to have, again readily accessible
- Fit map to screen - great feature, saves a lot of manual zooming/panning
Gameboard
- Only valid placements for the selected tile are now shown (dark squares) instead of all adjacent empty spots - this is a great feature (as seen on some third-party mobile versions of the game) and should help speed up gameplay
- You can now experiment with placement of your tiles on the board before your next go - another great feature (as trying to mentally map how tiles may place in practice can be challenging)
Expansions
Up until the recent update, the following expansions were supported (see here for a full list of expansions https://carcassonne.fandom.com/wiki/Official_expansions)
- The River (mini expansion 1, now included with most boxed editions of the base game)
- Traders and Builders (large expansion 1)
- Inns and Cathedrals (large expansion 2)
The latest update now includes large expansion 3, Princess & Dragon. I don't own a physical version of this expansion and have never played it but it's great to have another added to the list [sidenote: personally I would've preferred to see the Abbot & Mayor expansion added as I think it introduces more interesting mechanics but that's a subject for another day].
Ok, onto the bad. The new tileset graphics are currently pretty challenging (https://x.boardgamearena.net/data/theme ... dition.jpg). Note that, when viewing this tileset graphic at full size in a browser the issues described below aren't quite as apparent but become worse the more you zoom out.
Ignoring the visual additions/changes related to the tiles from the Princess & Dragon expansion, the overall art style is slightly changed from the previous tileset - but that's also true of different versions/editions of the boxed sets. The main issues with the new tile graphics are colours and contrast. Fields are a much brighter green (rather than the previous softer pastel colour), and cities are rendered in darker browns and reds. The colour contrast can be a real problem, particularly against certain colours of meeples (green/red) and it can be difficult to visually scan the board to assess the state of play.
I believe these visual issues could be resolved by re-treating the exported graphics to better align with the boxed versions and previous BGA tile artwork. As it stands I'm finding the new tileset difficult to play with.
My last point/query is around the inclusion of Gardens within the new tileset (https://carcassonne.fandom.com/wiki/Garden). These were introduced/added to more recent versions of the base game along with the Abbot follower (https://carcassonne.fandom.com/wiki/The_Abbot), which is the only player piece that can occupy Gardens. Has the Abbot piece been added now? If so, which "versions" of the game does it show up for? I played the base game a few times today and couldn't see it.
Player panels
- Zoom in/out - great that these controls are now more readily accessible
- Centre on home tile - nice to have, again readily accessible
- Fit map to screen - great feature, saves a lot of manual zooming/panning
Gameboard
- Only valid placements for the selected tile are now shown (dark squares) instead of all adjacent empty spots - this is a great feature (as seen on some third-party mobile versions of the game) and should help speed up gameplay
- You can now experiment with placement of your tiles on the board before your next go - another great feature (as trying to mentally map how tiles may place in practice can be challenging)
Expansions
Up until the recent update, the following expansions were supported (see here for a full list of expansions https://carcassonne.fandom.com/wiki/Official_expansions)
- The River (mini expansion 1, now included with most boxed editions of the base game)
- Traders and Builders (large expansion 1)
- Inns and Cathedrals (large expansion 2)
The latest update now includes large expansion 3, Princess & Dragon. I don't own a physical version of this expansion and have never played it but it's great to have another added to the list [sidenote: personally I would've preferred to see the Abbot & Mayor expansion added as I think it introduces more interesting mechanics but that's a subject for another day].
Ok, onto the bad. The new tileset graphics are currently pretty challenging (https://x.boardgamearena.net/data/theme ... dition.jpg). Note that, when viewing this tileset graphic at full size in a browser the issues described below aren't quite as apparent but become worse the more you zoom out.
Ignoring the visual additions/changes related to the tiles from the Princess & Dragon expansion, the overall art style is slightly changed from the previous tileset - but that's also true of different versions/editions of the boxed sets. The main issues with the new tile graphics are colours and contrast. Fields are a much brighter green (rather than the previous softer pastel colour), and cities are rendered in darker browns and reds. The colour contrast can be a real problem, particularly against certain colours of meeples (green/red) and it can be difficult to visually scan the board to assess the state of play.
I believe these visual issues could be resolved by re-treating the exported graphics to better align with the boxed versions and previous BGA tile artwork. As it stands I'm finding the new tileset difficult to play with.
My last point/query is around the inclusion of Gardens within the new tileset (https://carcassonne.fandom.com/wiki/Garden). These were introduced/added to more recent versions of the base game along with the Abbot follower (https://carcassonne.fandom.com/wiki/The_Abbot), which is the only player piece that can occupy Gardens. Has the Abbot piece been added now? If so, which "versions" of the game does it show up for? I played the base game a few times today and couldn't see it.