Couple noob questions (accessing all 10 dev logins and accessing game database)
Posted: 06 September 2020, 05:06
I recently created my dev account (noob alert!) and am trying to work through first steps and Reversi tutorial (not web dev expert... yet).
1) On the First steps with BGA Studio page it says, "Choose one of your 10 accounts (ex: myusername0), and login into the website - as you would do for Board Game Arena." How exactly do you choose one of your 10 accounts? When I use the email+pw I see I get logged in as my username+0, which is fine for one account (I can also choose my username+0 and enter my password and login that way), but how do I login as the 1-9 accounts? When I try and enter my username+1-9 w/ the same password it fails. The increasing penalties for login attempts with wrong password are becoming painful...
2) The Reversi tutorial (and the database page) recommends clicking the "Go to game database" button and designing database there. Clicking that takes me to a phpMyAdmin login page. How do I login? The username/pw I use for studio.bga does not seem to work for phpMyAdmin.
Bonus questions (not blockers but more general web dev questions if you're feeling charitable...):
3) If I upload a changed client-side file (e.g. .jpg/.png, .js) what's the easiest way to actually get the new version to download when testing? Check the disable cache button in debugger and reload? That re-downloads everything, but at least works. Just wondering if there's a better way that doesn't require going into debugger.
4) What's the easiest way to debug scripts that run when page loads? For example to debug the setup function. If I set a breakpoint on DOMContentLoaded (most promising idea I could find from a Google search), the user interface js appears to not actually be downloaded yet. If I wait until the page finishes loading/displaying (setup has already run), then set a breakpoint in setup and refresh the page, the breakpoint is removed as part of the refresh. I've tried this on both latest Chrome and Firefox.
Thanks!
PS: Are these sort of questions are ok to ask here?
1) On the First steps with BGA Studio page it says, "Choose one of your 10 accounts (ex: myusername0), and login into the website - as you would do for Board Game Arena." How exactly do you choose one of your 10 accounts? When I use the email+pw I see I get logged in as my username+0, which is fine for one account (I can also choose my username+0 and enter my password and login that way), but how do I login as the 1-9 accounts? When I try and enter my username+1-9 w/ the same password it fails. The increasing penalties for login attempts with wrong password are becoming painful...
2) The Reversi tutorial (and the database page) recommends clicking the "Go to game database" button and designing database there. Clicking that takes me to a phpMyAdmin login page. How do I login? The username/pw I use for studio.bga does not seem to work for phpMyAdmin.
Bonus questions (not blockers but more general web dev questions if you're feeling charitable...):
3) If I upload a changed client-side file (e.g. .jpg/.png, .js) what's the easiest way to actually get the new version to download when testing? Check the disable cache button in debugger and reload? That re-downloads everything, but at least works. Just wondering if there's a better way that doesn't require going into debugger.
4) What's the easiest way to debug scripts that run when page loads? For example to debug the setup function. If I set a breakpoint on DOMContentLoaded (most promising idea I could find from a Google search), the user interface js appears to not actually be downloaded yet. If I wait until the page finishes loading/displaying (setup has already run), then set a breakpoint in setup and refresh the page, the breakpoint is removed as part of the refresh. I've tried this on both latest Chrome and Firefox.
Thanks!
PS: Are these sort of questions are ok to ask here?