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Concept - needs to not be case sensitive
Posted: 25 October 2020, 02:20
by ErsatzDragon
Quick feedback, the game Concept is almost unplayable in the current beta due to being case sensitive. The response "assassin" was not accepted because it needed to be "Assassin". Similar, "LEGO" was required to be in all caps to be recognized. This is going to trip folks up, making the game significantly harder.
Re: Concept - needs to not be case sensitive
Posted: 25 October 2020, 07:57
by Tisaac
ErsatzDragon wrote: ↑25 October 2020, 02:20
Quick feedback, the game Concept is almost unplayable in the current beta due to being case sensitive. The response "assassin" was not accepted because it needed to be "Assassin". Similar, "LEGO" was required to be in all caps to be recognized. This is going to trip folks up, making the game significantly harder.
You do realize that the clue giver can give feedbacks during the game by clicking on the guess, in particular setting a guess as "correct", and that the automatic feature is merely a way to avoid other to make additional guesses, right ?
Re: Concept - needs to not be case sensitive
Posted: 25 October 2020, 11:01
by RicardoRix
great job on the implementation of this game - top notch. Particularly like the dark mode feature.
Re: Concept - needs to not be case sensitive
Posted: 25 October 2020, 22:21
by Tisaac
RicardoRix wrote: ↑25 October 2020, 11:01
great job on the implementation of this game - top notch. Particularly like the dark mode feature.
Yeah, after I worked late on the white layout once, I realized I had to do something to spare my poor eyes from so much brightness ^^