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Celestia, incorrect card flow (jetpack/power card)

Posted: 14 February 2021, 15:47
by MPH10
When an airships crashs:

player 1 plays jetpack
player 2 plays magic spyglass / alternative route

Player 2 jetpack activates and exits airship
spyglass/alternative route activates and everyone else continues.

However, the game creator (BLAM!) has confirmed jetpack should only activate if the airship crashes.

See posts #5,6,7 here for confirmation from creator:
https://boardgamegeek.com/thread/150862 ... ower-cards

Could someone update celestia code, thanks.

Re: Celestia, incorrect card flow (jetpack/power card)

Posted: 16 February 2021, 03:23
by quietmint
I'm not sure how you ended up here, but this is not the appropriate venue to report bugs or request enhancements/fixes. Please use the BGA bug reporting system at https://boardgamearena.com/bugs