Celestia, incorrect card flow (jetpack/power card)
Posted: 14 February 2021, 15:47
When an airships crashs:
player 1 plays jetpack
player 2 plays magic spyglass / alternative route
Player 2 jetpack activates and exits airship
spyglass/alternative route activates and everyone else continues.
However, the game creator (BLAM!) has confirmed jetpack should only activate if the airship crashes.
See posts #5,6,7 here for confirmation from creator:
https://boardgamegeek.com/thread/150862 ... ower-cards
Could someone update celestia code, thanks.
player 1 plays jetpack
player 2 plays magic spyglass / alternative route
Player 2 jetpack activates and exits airship
spyglass/alternative route activates and everyone else continues.
However, the game creator (BLAM!) has confirmed jetpack should only activate if the airship crashes.
See posts #5,6,7 here for confirmation from creator:
https://boardgamegeek.com/thread/150862 ... ower-cards
Could someone update celestia code, thanks.