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Some public appreciation

Posted: 15 March 2021, 20:22
by RobertBr
So I just wanted to say again what an amazing job Salvatore Vasta and Lunalol have done, first in designing a hex and counter game of this sweep that works so well, and secondly in implementing that game on the BGA site. Not only are those phenomenal feats in themselves, and well executed in both cases, but they must have involved thousands of hours of dedicated work. That deserves a huge thank you for the labours of others which I am currently enjoying (and of course to the testers of both the game and the implementation).

I am motivated to say this again because I am talking about the game publicly, and about the implementation publicly, because I enjoy talking about things I enjoy doing. But I'm also aware of the very real limitations that exist in game design and interface implementation - hex and counter games which take hundreds of hours to play cannot be tested the way a euro is, BGA was not designed to handle anything more complex than Puerto Rico. And if I'm going to be honest when I talk about the game or its implementation then I'm going to have talk about those limitations, and that is going to be critical sometimes.

But I want to make the point publicly, and probably will want to in the future, that my criticisms are not criticism of Vasta or Lunalol because the limits placed on them are a function of the nature of the type of game. I have never had an opportunity to play this type of game in this sort of way, and a poll I opened recently suggests the same is true for 99% of wargamers, and its amazing to be able to play in this way.

Thank you for all the hard work that made this possible.

Re: Some public appreciation

Posted: 15 March 2021, 22:07
by Lunalol
Thanks for this long long post :D
(Sorry for my private message, you understood that I was very sensitive, "susceptible" in FR, I don't think that sensitive is the best translation :? ).

Re: Some public appreciation

Posted: 21 March 2021, 12:24
by Lord Vasta
Thank you very much, Robert. I have enjoyed your videos and support of the game. The USE Design Team may have come up with the board game, but Lunalol's programming and the BGA playtesters are the ones who deserve all the credit for its BGA implementation and improvement. To them I am extremely appreciative and grateful. It opened the game to a new set of players that want to a play a wargame of this scope against others, but do not wish to be responsible for monitoring all aspect of the rules.

Re: Some public appreciation

Posted: 27 April 2021, 19:58
by Madmaze
Joining the choir a bit late, but I agree wholeheartedly! I had never played USE2 before, and it's been a delight to be able to discover it here on BGA. Thank you @Lunalol for this great implementation, and your continuing dedication in handling our bug reports :)