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What constitues a "move"

Posted: 22 March 2021, 17:47
by NCFCRulz
Some games it seems everytime the turn switches to another player to advance a "move" whereas others seem to progress multiple moves in the same players turn without any interaction from anyone else?

Is there anyway at the end of a game to see how many times a player had to return to computer to click a button? For example in a turn based game how many times did it become another players turn and then be your turn again?

Re: What constitues a "move"

Posted: 23 March 2021, 05:30
by Cheery Dog
A move is whenever the state of the game changes. The more things a player needs to do, the more moves they're make per turn.

I think most games have a "turns taken" statistic in the premium statistics, which I think is what you're asking for.