Page 1 of 1

Missing features, suggestions

Posted: 01 May 2021, 10:01
by winoora
Very nice, thanks!!
1, The animation is somewhat too slow. It could be speeded up a little.
2, When the capture is 100% secure (e.g. you need to roll one point with one dice using enhachements) could be done without rolling the dice.
3, The dragon weapon I miss. It is when you have a strike of 3 cards in the same color and then you need to roll 6 points with 2 dice to capture any dragon.
4, Strategic variant I miss, with 2 open adventurers to choose from alternatively to the pile.
5, The field for the dice could be smaller (mobile version)

Re: Missing features, suggestions

Posted: 07 May 2021, 09:34
by Bhaichata
Adding my suggestions here too:

6, Ability to reorder your hand by Sword, Stomp and Scream (ie., Number Order, Like Numbers, Like Colours)
7, See the dice roll total required once both adventure and "Landscape" item/creature selected. (can be placed on the selection button or in a #/#/# format)

Re: Missing features, suggestions

Posted: 23 September 2023, 18:55
by M00nspell
Please make this game Free, not for Premium. No one play it, impossible to find an open table for a weeks... Let usual people be able to open it, maybe it make more easy to find whoom to play with. I can understand premium for popular games like Ark Nova but nor for that one...

Re: Missing features, suggestions

Posted: 04 June 2025, 21:10
by larrythelabrat
Dragonwood is a fun game where you spend a fair number of small turns drawing cards:
https://boardgamearena.com/gamepanel?game=dragonwood

It would be super useful for turn-based play to have an option to auto reload (i.e. draw cards) on your turn until you have a certain number of cards in hand (6, 7, 8, or 9). It would speed up game play on turn-based games to where you were flagged for more meaningful turns where you're choosing which monster to go after.

If someone felt fancy, they could add more parameters; auto turn off if someone had a strike/stomp/scream combo of at least 3/4/5 cards, or turn off when the game is 80% completed, etc. But just a "let me set it to draw cards when I have fewer than X" would be a great boost. Similar to how there are thresholds for points->power in the Terra Mystica style games.

Thanks for considering.