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Arena - how many games to reach the top?

Posted: 16 May 2021, 11:45
by Awesem90
A theoretical question: How many turn-based games do I have to play at the same time to grind my way to the top, in the short timespan of a season?

For a game like Res Arcana I wouldnt want to play TOO many, since I lose track of what strategies Im pursueing (even with notes) at 10 games.

Would 5 games be enough, given a winrate of lets say 55%.

Re: Arena - how many games to reach the top?

Posted: 16 May 2021, 16:54
by coxy5
How long is a piece of string I think.

I don't play arena so I can't answer fully but some games have more players than others. It depends who you are playing against and their rank. If you consistently win, you can get through the lower ranks quicker.

I would suggest you do as many as is manageable for you.

Re: Arena - how many games to reach the top?

Posted: 16 May 2021, 22:05
by KongKing123
A theoretical question has a theoretical answer. :) I may have gone a bit overboard, but I thought it was interesting enough to number crunch it. :geek:

For an Arena win you get 3 points + the league difference (positive if you beat someone from N higher leagues, negative for N lower leagues), with a minimum of 0 and maximum of 5. So you get 3 Arena points if you beat someone from the same league and more if it was someone from a higher rank (or less if lower).

You start with 1 Arena point in every new league and excess points are lost, so you need at least 9 to rank up. This means that if you always win against opponents who significantly outrank you, you need 2 wins to promote out of all leagues but the second highest (5 points per game), and 3 wins for the last promotion (3 or 4 points per game).

Or, mathematically:

Code: Select all

Required wins
= wins in all lower leagues + wins in second highest league
= 2 * (promotions - 1) + 3
= 2 * promotions + 1
Res Arcana seems to have 4 leagues, so if you start out in Bronze you would need to win at least 7 games. Of course, you won't always play against higher ranked opponents, so a win would probably only give 3 points on average, meaning at least 9 games (3 * promotions).

More realistically, you won't always win, so your expected gain or loss of 3 points is determined by your win rate.

Code: Select all

Expected point gain
= winRate * pointsGained - lossRate * pointsLost
= winRate * 3 - [(1 - winRate) * 3]
= 6 * winRate - 3
This makes sense, since with a win rate of 100% you would always gain 3 points, and with a win rate of 50% you would not make any progress. So, adding it all up:

Code: Select all

Expected games
= (promotions * requiredPoints) / expectedPoints
= (promotions * 9) / (6 * winRate - 3)
For 3 promotions, this would give the following plot:
y = 27 / (6x - 3) =&gt; y = 9 / (2x - 1)<br /><br />y = number of games, x = win rate
y = 27 / (6x - 3) => y = 9 / (2x - 1)

y = number of games, x = win rate
Required games by win rate (4 leagues).png (37.97 KiB) Viewed 546 times

Seems like you've got around 90 games ahead of you. You might want to work on your win rate first. :D

It will be lower if you play against opponents that are ranked higher than you and you optimise your losses to occur at the start of a new league (since you can't drop below 0), but I think this is a reasonable estimate (unless my math is completely incorrect). :)