Solution to Kingmaking?

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MasN
Posts: 31
Joined: 26 December 2015, 23:45

Solution to Kingmaking?

Post by MasN »

In this game, player took a pure backwards move at end of game for kingmaking purpose:
https://boardgamearena.com/table?table=184800517
Is there a setting to avoid this?
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postmans
Posts: 55
Joined: 25 September 2016, 17:27

Re: Solution to Kingmaking?

Post by postmans »

You can report kingmaking behavior, it's not allowed to kingmake.
I think moving back sometimes can be the optimal move though, so can't be turned of I guess.
Grant Badger Fox
Posts: 2
Joined: 20 March 2024, 23:31

Re: Solution to Kingmaking?

Post by Grant Badger Fox »

A common solution to the "griefing" problem in Chinese checkers is to alter the win condition. A simple alteration is: you win if your target triangle is full, and at least one of the pieces is yours. This way, a player can't block you from winning by putting a marble in your target triangle (or leaving one there if they started there). It's not foolproof, though, as three players farthest from you can form an impenetrable blockade pretty quickly if they want to grief. Perhaps a more generalized solution to griefing is this win condition: you win if your target triangle is full of your marbles, or if you have no way of filling the triangle further, in any number of moves, if your opponents don't move.
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