Suggestion for the exits to be red & go green when they are connected

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Rachisnu
Posts: 6
Joined: 22 May 2020, 08:17

Suggestion for the exits to be red & go green when they are connected

Post by Rachisnu »

Hello everyone,

I & my 10 yr old are lost at times unable to decipher the exits assumed to have open links though they have connectors on them

Hence the suggestion to have the exits arrow as red & as it closes it turns green so we know which ones are being given points

What do you think?
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steve5332
Posts: 52
Joined: 20 September 2014, 16:09

Re: Suggestion for the exits to be red & go green when they are connected

Post by steve5332 »

Good idea. A similar suggestion had already been raised.
https://boardgamearena.com/bug?id=42178
You could add to that suggestion and give it a thumb or you could create a new suggestion and let us know here.
brindif
Posts: 5
Joined: 24 April 2021, 20:23

Re: Suggestion for the exits to be red & go green when they are connected

Post by brindif »

Rachisnu wrote: 15 July 2021, 23:09I & my 10 yr old are lost at times unable to decipher the exits assumed to have open links though they have connectors on them
Did you notice you can pass your cursor on the exit counters? It allows you to distinguish independant networks. It's a little buggy but very helpful.
It does not tell you how many exits are connected on each networks though... but having the number of connected exits isn't enough either to count your points, as you cannot tell if they are all together or juste connected by pairs or more.
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