Nimmt variation: The Race to Zero
Posted: 25 August 2021, 16:26
I think an interesting Nimmt variation might be to reverse the goal: it's a race to zero with the lowest score winning. Like take-me checkers or give-away chess. It could be tested in bga in Training mode, to see if it was fun enough to be worth adding (i.e., asking bga to add a 'race to zero' option by changing the victory determination).
But how does one gather a group of people to see if it is fun?
But how does one gather a group of people to see if it is fun?