Suggestion: Add a time-per-move option for tournaments
Posted: 01 October 2021, 00:04
The turn-based tournament system we currently have, has only one time system, which is X time for an entire game. It would be great if we could have a time-per-move system (E.g. 1/2 moves per day, which sound pretty doable even with the worst case scenarios of timezones).
Because the current system can be unplayable with conflicting timezones and if a game requires a decent number of moves.
And while this might have potential downside of a tournament takes longer to finish, I personally prefer to have a tournament take a little longer than the pressure associated with the current system, which affects not only my performance but my real-life as well.
It is worth mentioning that the popular Terra Mystica league on snellman has been running for quite some time using an even more lenient system than the X move per day, you get a lot of extra time, yet, quite often the games usually finish in a month (sometimes slightly longer). Which is pretty solid for a heavy game like Terra Mystica.
Because the current system can be unplayable with conflicting timezones and if a game requires a decent number of moves.
And while this might have potential downside of a tournament takes longer to finish, I personally prefer to have a tournament take a little longer than the pressure associated with the current system, which affects not only my performance but my real-life as well.
It is worth mentioning that the popular Terra Mystica league on snellman has been running for quite some time using an even more lenient system than the X move per day, you get a lot of extra time, yet, quite often the games usually finish in a month (sometimes slightly longer). Which is pretty solid for a heavy game like Terra Mystica.