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Needs rebalancing?

Posted: 02 October 2021, 03:50
by BrianLovesMarvel
Hi guys,

I tried this with my friends tonight and I just ran away with the game using the military option.

Seems like there are too many high powered planets and developments available to the military player, and there is no cost to having military, you don't spend it.

Maybe a rebalancing is in order? Fun, good variety, nice action choice, etc. What about a tech track that lets you gain planets, similar to the military track? Otherwise you spend and spend to get worlds, while the military player just zooms ahead.

Final score: 50 - 34 - 28.

Best wishes, Brian

Re: Needs rebalancing?

Posted: 05 October 2021, 16:30
by porwat
Really? I am a completely new player to New Frontiers and so far played two games and won both going mostly "low economy", i.e. buying cheap planets, producing, trading and consuming tons of goods with right developments. My scoring were like 50 or 60 versus 40ish of more military players going for planets.

Re: Needs rebalancing?

Posted: 05 October 2021, 16:37
by Wonderful Plays
If anything is overpowered in this game it is certainly not Military in 3P game.

Re: Needs rebalancing?

Posted: 06 October 2021, 16:10
by Rsabbado
I've writen a reply in this other topic, created by the player who got 2nd in your game, who also claims military overpower.

https://boardgamearena.com/forum/viewto ... 63&t=22754

Re: Needs rebalancing?

Posted: 07 October 2021, 16:26
by grouchooooo
I find galactic developers to be more unbalanced. Once a player has it, I find most people will spam the "Develop" action and snowball. It's hard to catch up especially since it triggers end game so quickly.