I had a couple of planets (eg. Rebel Sympathisers) that says something along the lines of "Settle: May remove one Novelty good for +1 military power". In one turn, when someone else settled, I had no colonists, so it defaulted my action to gaining +2 colonists. But it didnt give me the option to remove a good for military power.
Can you only do this action if you actually settle, or must you have colonists, or is it a bug? I naively assumed it meant during the Settle phase, you could do this trade. Couldnt see anything specific in the rules about it.
Can you only do this action if you actually settle, or must you have colonists, or is it a bug? I naively assumed it meant during the Settle phase, you could do this trade. Couldnt see anything specific in the rules about it.