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implementation of simultaneous turn

Posted: 08 December 2021, 00:12
by shapeshifter999
Ho Ho Community!

Curiosity, there are multiple example of boardgame implementation on github.

Is there any example implementation of simultaneous turn like 7 Wonders or Dices Hospital available somewhere?

Thanks,
Have a great day!
Sebastien

Re: implementation of simultaneous turn

Posted: 08 December 2021, 00:39
by Victoria_La
You mean multiactive state? You can look at eminentdomain (on studio) using get read only access

Re: implementation of simultaneous turn

Posted: 08 December 2021, 00:40
by developgame
My current project Escape The Curse of the Temple is a simultaneous play game
You might like to use it as an example of what not to do as it works great in studio but is too slow on the production server

I used Dungeon Petz and Magic Maze which both have their simultaneous play working well as examples

Re: implementation of simultaneous turn

Posted: 08 December 2021, 02:30
by shapeshifter999
Thank you everybody! Read only on project is pretty cool! Thanks!