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Alternate Setup Request: No Futurists
Posted: 30 January 2022, 08:25
by LordRobb
Would love to see this as just a variant setup option. Just eliminate the Futurists prior to distributing the pair players receive.
Greatly appreciated!
Re: Alternate Setup Request: No Futurists
Posted: 31 January 2022, 16:57
by Varianor
How about the option to deselect more than just Futurists? Some people don't care for Nomads, or Isolationists, for example.
Re: Alternate Setup Request: No Futurists
Posted: 01 February 2022, 03:39
by LordRobb
Would definitely solve my issue lol.
Re: Alternate Setup Request: No Futurists
Posted: 04 February 2022, 00:37
by cybrweez
I do think Futurists are the best, so maybe changing the Adjustments is better approach. No extra resources at beginning for instance (it gets 2 now).
Re: Alternate Setup Request: No Futurists
Posted: 11 February 2022, 15:21
by Borumjvh
I believe Futurist are extreme overpowered. Never lost a game with them, never won a game against them.
When reading BGG forum, most ban it as 'house rule'
Re: Alternate Setup Request: No Futurists
Posted: 12 February 2022, 01:10
by Schooey
I completely agree. Futurists are the only faction I cannot win against. And in 2 player the score gap is even more dismal. I refuse to play the futurists even if it means I take a faction that is weak or not my preferred play style over futurists. They snag all the big landmarks (unless an opponent can get dystopia + espionage).
Re: Alternate Setup Request: No Futurists
Posted: 17 February 2022, 20:53
by stefgirk
Easy win with Historians against Futurists
