I remember I soon hit the limit of 3 simultaneous tables when I was new. It was really frustrating as I had to wait for a few days for my tables to finish. On top of that, one of the player in one of the tables was not playing. So yes, there is a limit on how many tables you can play, but it is only there to punish innocent new players.
sourisdudesert wrote: ↑30 May 2022, 17:15
This player has played since this post, so it probably happened something that does not concern anyone but this player.
Probably? He plays a few tables from time to time to recover his karma so he can join more tournaments with karma restriction (which is a useless feature against exploiters like him).
sourisdudesert wrote: ↑30 May 2022, 17:15
I see several propositions to fix the situation in this thread, but I did not see anything that can improve the situation.
Meaning all other propositions from other threads were never read? I am sure you can at least come up with something that works yourself if you really want to solve a problem. Among others:
1. Eject a player from a tournaments as soon as his karma drops below the karma restriction (which already exist now but is totally useless) of the tournament.
2. Remove the lower bound of karma so that a player's karma can continue to drop into negative values once it reaches 0. Making it hard to recover his karma.
3. Add a new class below apprentice for ELO rquals to exacly 100, apprentice is 101 or above. That way, tournament creators can opt to exclude those class from joining them.
4. Set (or lower if there is already ome) a reasonable (statistically based) limit for how many tables / tournaments a player can join at the same time.
There are many more ...
sourisdudesert wrote: ↑30 May 2022, 17:15
However on turn based an absent opponent is a free win and you don't have to "wait" without playing since it is turn based, so this is not a so big issue.
Maybe not a big issue for 2 player games and the other player is active. A big issue in 3 player games where losing player will skip the timeout player to tie with the winning player.