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New Way to cheat the progess if the game

Posted: 22 February 2022, 16:27
by unconsigliere
I have always enjoyed this game but now people use an excuse to cheat the game. On the first play, they will place down and card and say it is a mistake and then pick up 3 instead of 1 draw. This throws the flow off of the game and it is a mistake is a mistake not a way to play the game. People will do this 3-4 times in a row so they have triple cards to play with vs. someone who follows the intent of the game and picks up one.

This has made the game a disaster to play, plus the card color change makes it worse as well. I am not sure if something can be done. But it is not used for the real card game,

Re: New Way to cheat the progess if the game

Posted: 07 May 2022, 16:34
by cufr
The rule is if a player takes cards and then places them back on the board, without at least a plus one card, gets a three cards penalty. As many players are discussing the same issue you posed, I suggest BGA to lower significantly the points at the end of the game! Either you win or not, every time you take cards e put them back on the board, without putting at least one more card, you will get a minus one point or two etc points, depending on the point evaluation currently utilized!

Re: New Way to cheat the progess if the game

Posted: 09 September 2022, 05:23
by LDB62
One of the reasons you pick cards off the table and then restore them immediately is to help a fractured hand or to help get playable cards if you have several pairs. You end up getting deeper into the deck in less time and as long as players are moving cards out of their hand it really shouldn't matter how many extra cards they have taken from the deck. Some people do hoard cards and this I feel is wrong, but some collection and getting sets or runs down should help everyone find playable locations.

Re: New Way to cheat the progess if the game

Posted: 06 June 2023, 00:42
by kwojtasz
You can change the deck style in the settings to normal black-red suits

Re: New Way to cheat the progess if the game

Posted: 17 November 2023, 08:52
by MAVELI
Wouldn’t it be easier to remove the penalties and pass the turn of the players who despise the rules of the game, by applying what they consider as playing techniques and who are in reality only cheating. These players do not compete with other players but behave as if they were playing alone, either by seeking penalties for having more cards, or by greatly exceeding their playing time in defiance of their playing partner, by not depositing any cards until they feel they have enough to reveal their game. All this does not exist in the basic rules of true Machiavelli. The solution: a player exceeds his time, his turn is blocked; a player rests the cards identically, one passes his turn; a player draws 10 cards without laying any, one passes his turn and one prevents him from drawing other cards until he has not laid any.

Re: New Way to cheat the progess if the game

Posted: 10 October 2024, 20:01
by TOFDT
Posso capire di prendere una volta le tre carte se non si ha niente in mano, però farlo 5/6 volte di fila come fa il giocatore Biazz no... Però probabilmente è un bambino speciale e deve fare così per vincere

Re: New Way to cheat the progess if the game

Posted: 26 February 2025, 11:40
by tchobello
https://www.pagat.com/rummy/carousel.html#machiavelli

This is the official rule used for Machiavelli on BGA.

As mentionned above on Pagat, "a general problem with manipulation rummy games is that laying down sets and runs helps the other players by giving them extra manipulation possibilities. The result is that players tend to hoard cards, waiting for others to meld, and hoping to go out by playing their whole hand at once. One solution to this problem is to limit the number of cards that can be played on one turn."

This is a reminder and there will be no update in Machiavelli implementation regarding the rules.