There is a ton to like about this game. In particular the early part of the game where you are trying to figure out everybody's role, while trying to disguise your own. (Do you shoot the sheriff immediately if he's next to you, or delay that as long as possible so he thinks you might be the Deputy? and that sort of thing).
However, this is by far the most luck-based game I've ever played on here. I have played 2 games where I literally never got to take a turn because I was put in jail 2 or more times in a row, never drew a heart, and had to spend 20 minutes staring at my screen not even participating. Yes, this is a game design problem.
I had a game where I was the Renegade, got it down to the sheriff and me, he had the ability to draw from the discard pile. I had the ability to draw two cards when forced to draw. He played a Jail on me and for the rest of the game (at least 6 turns), I drew 2 cards per turn, never drew hearts once, and he simply picked up the Jail card each turn and played it on me again. I started with full health, a full hand of cards, and he was able to kill me over a long course of turns without me ever getting to take a turn.
These kinds of things are the rule, not the exception, in my experience. Combine that with players who either don't know how to play or are not trying to win (more than once as an Outlaw I have been attacked by every player in a 6-7 player game, which means all the other Outlaws are shooting at you for no apparent reason) and there is a LOT of not-fun to be had here.
However, this is by far the most luck-based game I've ever played on here. I have played 2 games where I literally never got to take a turn because I was put in jail 2 or more times in a row, never drew a heart, and had to spend 20 minutes staring at my screen not even participating. Yes, this is a game design problem.
I had a game where I was the Renegade, got it down to the sheriff and me, he had the ability to draw from the discard pile. I had the ability to draw two cards when forced to draw. He played a Jail on me and for the rest of the game (at least 6 turns), I drew 2 cards per turn, never drew hearts once, and he simply picked up the Jail card each turn and played it on me again. I started with full health, a full hand of cards, and he was able to kill me over a long course of turns without me ever getting to take a turn.
These kinds of things are the rule, not the exception, in my experience. Combine that with players who either don't know how to play or are not trying to win (more than once as an Outlaw I have been attacked by every player in a 6-7 player game, which means all the other Outlaws are shooting at you for no apparent reason) and there is a LOT of not-fun to be had here.