Looking for someone who can fix BGA Round Robin Tournaments
Posted: 11 March 2022, 06:37
Hello,
Current BGA Round Robin Tournaments system has a few flows, outlined below.
I was wondering who I can talk about to ask them to possibly implement the fixes?
Details:
1) Colors are assigned randomly.
For games like Hive and Chess this means that in a group of 5 players one player can play 4 games with white and another 4 games with black. Both in Hive and Chess there is a serious white player advantage, so in tournaments with equal player strength this may be a significant problem.
Possible solutions include:
-- Make the system attempt to assign equal number of white/black colors to each player. So in a group of 5 players each player would play 2 games with black and 2 games with white.
-- Add "2 games with swap colors between players" option to round robin tournaments. So each player would play 2 games with each opponent, one with black and one with white. To prevent mirroring (https://en.wikipedia.org/wiki/Cheating_ ... eous_games) games should be played consecutively.
2) Unclear who wins tie breaks.
Looks like the current implementation of tie breaks is also random?
For chess round robin tournaments, usually the so called Berger score is used: https://en.wikipedia.org/wiki/Sonneborn ... rger_score
https://boardgamearena.com/tournament?id=122658 This is an example of a tournament that would have resulted differently if Berger score was used. Compare to the correct implementation: https://swisssystem.org/Tournament/Rati ... c6dee494f2
Possible solution here is to implement the Berger score as another tournament option.
So, if anyone could point me to someone who can fix these issues it would be much appreciated. Thanks!
Current BGA Round Robin Tournaments system has a few flows, outlined below.
I was wondering who I can talk about to ask them to possibly implement the fixes?
Details:
1) Colors are assigned randomly.
For games like Hive and Chess this means that in a group of 5 players one player can play 4 games with white and another 4 games with black. Both in Hive and Chess there is a serious white player advantage, so in tournaments with equal player strength this may be a significant problem.
Possible solutions include:
-- Make the system attempt to assign equal number of white/black colors to each player. So in a group of 5 players each player would play 2 games with black and 2 games with white.
-- Add "2 games with swap colors between players" option to round robin tournaments. So each player would play 2 games with each opponent, one with black and one with white. To prevent mirroring (https://en.wikipedia.org/wiki/Cheating_ ... eous_games) games should be played consecutively.
2) Unclear who wins tie breaks.
Looks like the current implementation of tie breaks is also random?
For chess round robin tournaments, usually the so called Berger score is used: https://en.wikipedia.org/wiki/Sonneborn ... rger_score
https://boardgamearena.com/tournament?id=122658 This is an example of a tournament that would have resulted differently if Berger score was used. Compare to the correct implementation: https://swisssystem.org/Tournament/Rati ... c6dee494f2
Possible solution here is to implement the Berger score as another tournament option.
So, if anyone could point me to someone who can fix these issues it would be much appreciated. Thanks!