OK, so your problem is not about giving information about roles ("don't do that, I'm the vice"), but about giving some kind of advice about what to play ("playing that card was not a good idea"). If that's the case, I see your point, but given the differences between the games, I don't think the analogy with spades goes much farther.ChiefPointThief wrote: ↑30 March 2023, 15:31 I don't know if you play spades but I know jellby does. In the example I provided it would be the equivalent of player d and e being on teams and player d playing a club. Player d then says, "Why did you play clubs. Do you remember earlier in the hand I didn't have a heart?". They don't have to literally say I'm void on hearts. Go to hearts so we can win. In both scenarios they are telling them what cards to play by telling them what not to do.
I think "why do you play a bang" is equivalent to "why do you attack me", not about that particular card at this particular moment, so it's not really giving any information. Would you consider it cheating if I (who may or may not be the vice) say to the sheriff "don't kill [third player] yet", before the sheriff plays? I wouldn't, it's just part of the game. Now, saying "don't kill [x] yet, I can do it my turn with [y card]", would probably be against the rules, but borderline... (after all, I can still be lying).