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Should 'strategy tips' be writed completely?

Posted: 09 April 2022, 02:56
by Romain672
Hi world,
This game is relatively simple, I can wrote some strategy tips which would work a great amount of the time.

But contrary to a lot of others games, I feel like figuring the strategy on this game is way more fun than a lot of others games. And so writing a nearly complete guide on it could totally remove that part, and make the game uninterresting once you read it.

So, should I wrote some tips, just give a global guideline, or should I not wrote it at all?
Is there others games with similar case?

Re: Should 'strategy tips' be writed completely?

Posted: 29 September 2022, 03:34
by nccc
Maybe u can write a guide with spoiler alert?

Re: Should 'strategy tips' be writed completely?

Posted: 29 September 2022, 04:58
by Romain672
It's exactly what I did some weeks after I opened that subject :D
https://en.doc.boardgamearena.com/Tips_geekoutmasters

Re: Should 'strategy tips' be writed completely?

Posted: 31 August 2023, 12:05
by Hagardunor
Romain672 wrote: 29 September 2022, 04:58 It's exactly what I did some weeks after I opened that subject :D
https://en.doc.boardgamearena.com/Tips_geekoutmasters
Since you seem to master the game perfectly, may be you could now propose variants that balance the tips efficiency ?

Re: Should 'strategy tips' be writed completely?

Posted: 31 August 2023, 16:21
by Romain672
Everyone can modify the page btw, I don't like it neither, but even if I change it, there will still be many english mistakes remaining.

If you was talking about gameplay, variants would only increase the complexity of the game, and one of the strength of the game is it's simplicity.

I think one of the way is to give special powerup for the whole game. Like if you are able to once per game reroll one dragon, that create weird rythm where you can take more risk in case a dragon appear, but more the rounds advance, and more you want to play around it since it's a one time effect.