I think you are reading far too much into our tone (and maybe not enough into how you came off).shaun hoversten wrote: ↑26 September 2023, 22:10 Apparently I’ve insulted the cult that is BGA BG players.
Do you think you are the first person to consider this stuff? Do you think nobody has tested all of this already? Do you think you are more knowledgeable on the subject than the multitudes of people that have already looked into this with expertise in mathematics, statistics, computer science, and psychology?
And based on this most recent post of yours, it's clear you don't know the fundamentals of how BGA operates (and I'm not saying this in a derogatory way, I didn't know all of this when I first started playing here until I sought it out when I was considering trying to learn to code games on here).
1) BGA did not create (or purchase) it's RNG algorithm. Instead, it uses PHP's "random_int" function which was designed to be cryptographically secure (i.e., not predictable in any way so that it can be used for security hashes and whatnot). Seeing as around 80% of websites utilize PHP in some form, an RNG problem on BGA would likely mean a fundamental problem with RNG across a large swath of the Internet.
2) BGA doesn't code it's own games. The majority of games on BGA are coded by volunteers (sometimes individual game developers pay programmers for some of the bigger name games). BGA just provides the website and coding architecture.
So, unless there is some big conspiracy, it would be highly unlikely that anything fishy was going on.
BUT, numerous people over the years have also run statistics on both BGA games themselves AND on the RNG function, and everything has always looked fine.
So, I think we're always just a bit skeptical when someone questions RNG based on their feelings about a small subset of games since we've seen plenty of independent data (some of which we've done ourselves) that says everything looks as expected.
And most of the time when people come in here making some claim about "x doubles per game over y games" or whatever, someone eventually goes and checks their game history, and what they said wasn't even true (they were either heavily exaggerating or misremembering).
So, you aren't likely to get very far with most of us unless you have some pretty solid data to back things up.
If you're interested in learning more about how your thinking might be a little off, some of these guys are pretty great teachers if you engage in a discussion and not a battle. You'll find we're pretty friendly, I think.
And even though it seems like you feel things have taken a negative turn here, I'm happy to see another math nerd on the forums, and I hope that if you come back into this thread, you can maybe start fresh and see things from our point of view based on some of the things we've posted. I certainly understand your point of view, and would have similarly at some point in my past.
I was going to talk about what I was referring to with the ad hoc vs a priori statistical thinking here, but I've run myself out of time again, but if you're interested, happy to talk about that later today or tomorrow as time permits.