Hey there!
I am greatly enjoying the m44 implementation and looking forward to it going live.
But I would have a suggestion I strongly see would improve the experience.
Right now, the "response to attack" interaction from the defender kills the experience tbh.
My suggestion is using a brilliant idea from the SE4X beta game.
There, during combat, players do have a significant amount of decision making to be done.
But there is a feature in place of "doctrines", where you program your priorities and preferences.
Like that, a combat resolution goes from up to 6 turn-switches... to just 1!
I propose for the "Ambush" card, a similar doctrine feature (call it "rules of engagement", or combat stance, or the like)
I think something as follows would do the trick:
> Use Ambush for my [Infantry/Tank/Artillery/Any unit]
of [Equal or less/Equal or more/Any]
health points of [1/2/3/4]
if it is being attacked by a [Infantry/Tank/Artillery/Any unit]
of [Equal or less/Equal or more/Any]
health points of [1/2/3/4]
What do you folks think?
I am greatly enjoying the m44 implementation and looking forward to it going live.
But I would have a suggestion I strongly see would improve the experience.
Right now, the "response to attack" interaction from the defender kills the experience tbh.
My suggestion is using a brilliant idea from the SE4X beta game.
There, during combat, players do have a significant amount of decision making to be done.
But there is a feature in place of "doctrines", where you program your priorities and preferences.
Like that, a combat resolution goes from up to 6 turn-switches... to just 1!
I propose for the "Ambush" card, a similar doctrine feature (call it "rules of engagement", or combat stance, or the like)
I think something as follows would do the trick:
> Use Ambush for my [Infantry/Tank/Artillery/Any unit]
of [Equal or less/Equal or more/Any]
health points of [1/2/3/4]
if it is being attacked by a [Infantry/Tank/Artillery/Any unit]
of [Equal or less/Equal or more/Any]
health points of [1/2/3/4]
What do you folks think?