Reflexion time in turn-based 'United Square'
Posted: 21 May 2022, 18:20
When the game ends in tie, I understand the the decision to give the victory to the player who has the best reflexion time, (or basicly the player that have been thinking fastest)
But I mean this argument doesnt work always - when u play turn-based United Square, then its just impossible to argu that this is fair. Take my play today, I used less time overall but loose the game because reflexion time was just and only measured from the last two moves.
https://boardgamearena.com/table?table=268516014
Reflextion time works in normal modus when the play is over in 10 minutes, but crash in turn-based game over days, is my opinion.
Have more games this problem in turn-based? when tie will be decided by reflexion time?
But I mean this argument doesnt work always - when u play turn-based United Square, then its just impossible to argu that this is fair. Take my play today, I used less time overall but loose the game because reflexion time was just and only measured from the last two moves.
https://boardgamearena.com/table?table=268516014
Reflextion time works in normal modus when the play is over in 10 minutes, but crash in turn-based game over days, is my opinion.
Have more games this problem in turn-based? when tie will be decided by reflexion time?