In the year 1119 AD, the Crusading Orders were formed to protect the thousands of pilgrims who were travelling to Jerusalem. The knights were closely tied to the Crusades, and they were considered to be some of most highly skilled fighting units of that time. The orders grew in wealth and power for almost 200 years until King Phillip IV of France had them persecuted and arrested for reasons that are discussed by historians to this day.
In Crusaders: Thy Will Be Done, a game from Seth Jaffee (Eminent Domain, Terra Prime), you are one leader of a Crusading Order. The game uses a combination of rondel and mancala mechanisms. Each player has their own rondel, which they can upgrade over the course of the game, that controls their action choices during the game. Your faction gives you a special power to control your rondel, and the buildings you erect will help you form a strategy.
Interested by this historical period or the game mechanics? Check out the game page here:
https://boardgamearena.com/gamepanel?ga ... willbedone
To learn how to play the game, the best is to use the wonderful tutorial that is already available
Move your knights, erect buildings, and go crusading to spread the influence of your Order! When the Orders get too strong, King Philip will become nervous and disband all Templar orders, ending the game.
This game adaptation is possible thanks to the authorization of the publisher Renegade Games Studios and help of the designer Seth Jaffee: thank you so much for making this possible!
We would also like to pay homage to the great knight of programming BaronFraser who did a great job developing this game on BGA. BaronFraser also developed the Automobiles adaptation on BGA, so it is a second great success!
"I was chosen because I was the bravest and the most worthy"
Take care and play well!