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Question regarding activation if rolls 6 and 6

Posted: 18 August 2022, 10:56
by Cappa23
Is it possible to activate 7 i.e. with an increase dice sum card if you roll 6 and 6? I thought it wasn´t possible...

Re: Question regarding activation if rolls 6 and 6

Posted: 18 August 2022, 12:36
by sorryimlikethis
Cappa23 wrote: 18 August 2022, 10:56 Is it possible to activate 7 i.e. with an increase dice sum card if you roll 6 and 6? I thought it wasn´t possible...
It shouldn't be possible, it only adds to the sum of the dice like you said.

Re: Question regarding activation if rolls 6 and 6

Posted: 18 August 2022, 12:40
by Cappa23
sorryimlikethis wrote: 18 August 2022, 12:36
Cappa23 wrote: 18 August 2022, 10:56 Is it possible to activate 7 i.e. with an increase dice sum card if you roll 6 and 6? I thought it wasn´t possible...
It shouldn't be possible, it only adds to the sum of the dice like you said.
lost a game because of it... how do I report this?

Re: Question regarding activation if rolls 6 and 6

Posted: 18 August 2022, 13:05
by Remkar
Cappa23 wrote: 18 August 2022, 12:40
lost a game because of it... how do I report this?
Are you sure something else didn't happen? Like another card activated it somehow?

Can you link to the game in question and let us know what move it was on?

Re: Question regarding activation if rolls 6 and 6

Posted: 19 August 2022, 11:43
by Cappa23
Remkar wrote: 18 August 2022, 13:05
Cappa23 wrote: 18 August 2022, 12:40
lost a game because of it... how do I report this?
Are you sure something else didn't happen? Like another card activated it somehow?

Can you link to the game in question and let us know what move it was on?
so I went back to the game and youre right.... looks like they switched the 6 and 7 slots by activating a card previously in the game and I didnt realize it, lol. Im such an idiot sorry.

Re: Question regarding activation if rolls 6 and 6

Posted: 19 August 2022, 14:56
by Remkar
Haha, no worries! Lots of stuff going on, can get confusing.

Glad you figured it out, though, and it wasn't a bug. :)