jump drive was fun for a few days and then what was the point...just complete luck of the draw once you figure out the combos. To rebalance that game is impossible so don't play it anymore. https://boardgamearena.com/forum/viewtopic.php?t=26284
Sea Salt & Paper has llike Sushi Go collecting points but you basically got 4 choices (2 discard pile or 2 from drawn). Most 2p games only go to around 30 cards out of the 60 before game round ends. So if you get 2/penguin (4pts), and 2 penguins (3pts) the round is over just in 3 cards. Seen it happen before. Also I've won twice with 4 mermaids. So I like it but doubt there is any replability once you've explored the combos. Do two open shark attacks and your opponent can't get momentum going.
I've only tried a few 3p games and that has bash the leader shark attacks. Hidden scoring like in Small World might be a solution to that.
Any ideas how to rebalance this game to make it have longterm playability?
I think Jump Drive and Sea Salt & Paper both suffer by not having round 1 and round 2 cards. Like Blood Rage has 3 ages of cards so Age 1 cards aren't overpowered. If both these games had most games where almost the entire deck was plundered through then I think it'd be much better. Anyway I appreciate the game mechanics and the artwork except for that one fish that looks like a shark.
Sea Salt & Paper has llike Sushi Go collecting points but you basically got 4 choices (2 discard pile or 2 from drawn). Most 2p games only go to around 30 cards out of the 60 before game round ends. So if you get 2/penguin (4pts), and 2 penguins (3pts) the round is over just in 3 cards. Seen it happen before. Also I've won twice with 4 mermaids. So I like it but doubt there is any replability once you've explored the combos. Do two open shark attacks and your opponent can't get momentum going.
I've only tried a few 3p games and that has bash the leader shark attacks. Hidden scoring like in Small World might be a solution to that.
Any ideas how to rebalance this game to make it have longterm playability?
I think Jump Drive and Sea Salt & Paper both suffer by not having round 1 and round 2 cards. Like Blood Rage has 3 ages of cards so Age 1 cards aren't overpowered. If both these games had most games where almost the entire deck was plundered through then I think it'd be much better. Anyway I appreciate the game mechanics and the artwork except for that one fish that looks like a shark.