Ilmion wrote: ↑25 December 2022, 14:22
GeraldineMerida wrote: ↑25 December 2022, 10:13
Ilmion wrote: ↑24 December 2022, 22:56
I think understand. When itbis your turn, you are presented with the action available to you, including the one you get for being on a color on the special track. When you select the special track action from those option, it is to only advance on the track.
No, I SHOULD have been presented with both possible actions, but was not.
Will open a bug for you.
This is by design, you will not be presented woith bot action at that point. I’ll try to explain better.
At the start of the turn, you arr presented with avery action possible to you. Suppose there is blue and white cube fallin from the tower. On the special track you are on red. The action presented will be « move ship », « plan » ans « special track ». The plan action is there because your are on the special track. If you take the « special track » action, this mean you what to advance on the special track. It will not presente to you the red action again.
I understand now, but that seems a very confusing design, since anyone who has played the physical game will consider planning (in the above example) to be a white special action. Why not design it so that 'plan' (in the example above) appears as one of the special track options instead, i.e. if I clicked on 'special track', I would then see 'advance on the track', 'plan' or 'pass' as my options?
At the very least, since it is quite confusing, there should be some undo or confirm button to avoid players missing an entire turn because they are trying to take an action at the wrong time for your design.