At the beginning of the game when 3 objectives are shown to the player, it seems very unfair that sometimes you have 2 "high point" objectives, and sometimes you're stuck with 3 low point objectives. Plus, usually the low point objectives encourage you to take smaller routes and lower your points in the end.
I believe in the board game, everyone is offered one large objective at least, and 1 small (and not sure about the third). It looks like on BGA it's completely randomized, making it more luck-prone and less fair.
Is it on purpose or not ? If not, I think it would make sense to give that option.
I believe in the board game, everyone is offered one large objective at least, and 1 small (and not sure about the third). It looks like on BGA it's completely randomized, making it more luck-prone and less fair.
Is it on purpose or not ? If not, I think it would make sense to give that option.