I know the comparison doesn't quite work, but I do think there's a a significant change by including fan factions in terms of overhead. Swarmlings, Wisps and Mermaids are all blue factions, but all play completely differently. Their gameplan, expansion path, prefered track and bonus tiles, and the like are all different, and learning all this takes time, and takes exponentially longer once we increase the number of factions.ChiefPointThief wrote: ↑17 February 2023, 16:07 Once again the topic at hand is the addition of factions into competitive play and you compared that to chess and duck chess. How does swapping swarmlings for wisp or engineers for dynion turn this into duck chess? The rules are the same. So why do people keep making this comparison?
Also, as I have mentioned in a previous post, out of all the additions, fan factions is one I'd be happiest to include in a future season, I just want to hold off until we have official confirmation they are in their final form and not undergoing any more changes.
My issue isn't that they're too strong, it's that they're too disruptive. If I'm on a table with one stronger player and two weaker players, it costs me nearly nothing to dig away a crucial connection hex from the strong opponent (even better if it's not their home terrain and it costs me not too much). Getting out that many dwellings isn't the issue for me - if mermaids do it it's very predictable - they need specific starting locations, one of only a few bonus tiles, and if you tell the entire table you're gonna get that many dwellings out, you can with very high accuracy predict which locations (and most of them are their home terrain). If a fire faction announces "I'm going to put down 6 dwellings this round" you have really no idea where they're going.ChiefPointThief wrote: ↑17 February 2023, 16:07 Ok. Lets talk about f&i factions without landscapes first. I think the first issue at hand is are they too strong? .... There are several factions that can get out multiple dwellings under certain circumstances 1st rd. Mermaids are probably the biggest culprit.