All rewards for reaching upper league have been decreased by 50-70% despite what have been stated below in the general announcement of season 12
"Rules updates
No Arena rules are changing this season. It does not mean we are 100% satisfied with how the Arena is running, but you seem to appreciate the current rules so we want to keep them as they are for now."
My questions are :
-Why this change? Rewards seemed fine as they were. There was no need for change. And it's unfair to newer players that are trying to climb in the general leaderboard.
- Does that mean end-of-the-season rewards will be reduced accordingly also?
-Again, why not let players know what they play for with a general announcement and a reminder on arena page with rewards conditions?
Playing arena is a big time and energy commitment. Players deserve to know the exact rules before commitment. Developping this whole arena thing must have been a lot of work and it's a great addition to bga. Still, the easiest part of the development has not been done after 12 seasons : giving players the rules for rewards and making sure the rewards given are in harmony with those rules.
At the moment there are two issues regarding the latter :
- When a game comes out, the first season gives random rewards and no way to know before the end of the season : sometimes 6k only for first despite a player pool of 500+ or 1000+, sometimes full rewards.
- The other issue is when the player pool for a game goes below or above a new threshold. Then it is not clear if rewards are correlated with last season player pool or current season player pool (the latter should be the rule, no reason to give end of the season rewards according to previous season number of player, only rewards from league should be based on previous season numbers), as there are examples of both cases.
"Rules updates
No Arena rules are changing this season. It does not mean we are 100% satisfied with how the Arena is running, but you seem to appreciate the current rules so we want to keep them as they are for now."
My questions are :
-Why this change? Rewards seemed fine as they were. There was no need for change. And it's unfair to newer players that are trying to climb in the general leaderboard.
- Does that mean end-of-the-season rewards will be reduced accordingly also?
-Again, why not let players know what they play for with a general announcement and a reminder on arena page with rewards conditions?
Playing arena is a big time and energy commitment. Players deserve to know the exact rules before commitment. Developping this whole arena thing must have been a lot of work and it's a great addition to bga. Still, the easiest part of the development has not been done after 12 seasons : giving players the rules for rewards and making sure the rewards given are in harmony with those rules.
At the moment there are two issues regarding the latter :
- When a game comes out, the first season gives random rewards and no way to know before the end of the season : sometimes 6k only for first despite a player pool of 500+ or 1000+, sometimes full rewards.
- The other issue is when the player pool for a game goes below or above a new threshold. Then it is not clear if rewards are correlated with last season player pool or current season player pool (the latter should be the rule, no reason to give end of the season rewards according to previous season number of player, only rewards from league should be based on previous season numbers), as there are examples of both cases.