Hi.
I would like to ask who else thinks that the 50%-progress conceding limit, for games of 2, is too high.
I personally feel that when both players are strategy-wise decent (or at a similar level), the luck is the one that establishes the majority of things.
And a high-enough number of times, when one player starts with only 3-resource birds that have no use neither for bonuses nor end-of-round goals (or any other similar hard-to-digest start) while the other player starts with cheap birds that are easy to build right away in order to get a strong engine going, I feel that it's a bit sadistic and counter-productive to be forced to play for nothing until 50%.
I personally just lay eggs without actually laying, when I feel there is no chance of success, and wait for the 50% to kick in.
There are not so many games where this feeling settles in, and one might say that pessimism might have a lot to do with this, but I really think that in games of 2 (all games, but particularly Wingspan), a player should be free to concede whenever.
The disadvantage might be that the other player may feel the experience is ruined if the game is not played at least 50%.
But I don't feel that it is a symbol of disrespect for the other (already decent) player. At least, I don't find it disrespectful when others concede on me. Just... "I find this game already lost, I'll move to the next game" kind of feeling.
What do you people think?
I would like to ask who else thinks that the 50%-progress conceding limit, for games of 2, is too high.
I personally feel that when both players are strategy-wise decent (or at a similar level), the luck is the one that establishes the majority of things.
And a high-enough number of times, when one player starts with only 3-resource birds that have no use neither for bonuses nor end-of-round goals (or any other similar hard-to-digest start) while the other player starts with cheap birds that are easy to build right away in order to get a strong engine going, I feel that it's a bit sadistic and counter-productive to be forced to play for nothing until 50%.
I personally just lay eggs without actually laying, when I feel there is no chance of success, and wait for the 50% to kick in.
There are not so many games where this feeling settles in, and one might say that pessimism might have a lot to do with this, but I really think that in games of 2 (all games, but particularly Wingspan), a player should be free to concede whenever.
The disadvantage might be that the other player may feel the experience is ruined if the game is not played at least 50%.
But I don't feel that it is a symbol of disrespect for the other (already decent) player. At least, I don't find it disrespectful when others concede on me. Just... "I find this game already lost, I'll move to the next game" kind of feeling.
What do you people think?