Exploration tech

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Roghain
Posts: 4
Joined: 29 January 2023, 14:46

Exploration tech

Post by Roghain »

Say, when playing a F2F game I need to note which hexes I explored and kept hidden - and what is in that hex. In effect I draw a simple map. Computers however can do some of the heavy lifting for us. Would it be feasable to make it that explored but then kept hidden counters could be seen (say, give them a different colour outline) by the player who explored them, to keep a simple reference?

On a related note, it's quite hard to follow a playback of what happened. Too fast. The log mentions hex references. I cannot see the references on the map. Might that be an option that I missed? And if not, could the hex references be made visible on the map? If it clutters too much, perhaps only when selecting a hex?

I do not want to sound like complaining. I fully appreciate the work that has gone into making this great game available here.
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Lunalol
Posts: 446
Joined: 09 October 2016, 23:21

Re: Exploration tech

Post by Lunalol »

Click on ALIEN icon.
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Roghain
Posts: 4
Joined: 29 January 2023, 14:46

Re: Exploration tech

Post by Roghain »

:oops:

Cheers!
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