Ant Stewart wrote: ↑04 September 2023, 22:27
Now there feels like there is pressure to take games to completion. People don't want to abandon, which means you get stuck in games which aren't really what anyone wants to be playing.
You never need to take a karma hit to unilaterally 'abandon' a game you're not enjoying, even if there isn't agreement. You have the power to bomb three turns in a row, game over. This is not a reportable action, I would assume, because there's no fair way to differentiate even the most obvious bad play from a mistake or a misclick. It isn't something I do, because I'm that stubborn one who ticks lots of people off because if I start a game, I do my utmost to finish the game, but the option is there.
It's also possible to refine your Hanabi experience over time using the RT system. I will RT anyone who tries to bully others into abandoning, gives hand info after being politely and repeatedly asked to stop, or generally acts rude or toxic. The time taken out of my life by playing one such game with these users is minimal, and the reward is never encountering them again. I've also had many people inform me that they will RT me because of my strict interpretation of the rules, and I cheerfully encourage them to do so - we'll both be happier in the future if we don't try to play Hanabi together again.
And of course, if you're annoyed by someone who is less skilled than you thought their ELO would suggest, RT is a good fix for that too.
I do wish that it were possible to specify your RTs by game - there are some people whose playstyle for
co-op games is different enough from mine that I'll RT them for the sake of both of our future peace of mind, but I could probably play
competitive games against them without issue. (The fact that the latter sort of game almost never has the level of nastiness I see in the former is an irony that doesn't escape me.)