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Thermopyles
Posted: 28 April 2013, 09:30
by sourisdudesert

Board Game Arena is proud and happy to propose you
Thermopyles, a game from Touko Tahkokallio (Eclipse).
Thermopyles is a co-op game designed especially for a very nice gaming event: the
Cardboard & Sun 2013 event in Paros, Greece, organized by
Boardgametravel.com. Boardgametravel.com is a very special travel company, that bring you on nice places for your holidays with a ton of board games! Of course, it's a good occasion to meet players for the whole world, including Touko Tahkokallio who will join the trip. A limited-edition print of Thermopyles will be given to each participant of the trip.
About the game: Thermopyles is a co-op game where you guide the courageous but gravely outnumbered Spartan army against a superior force - the invading Persians. On BGA, it is proposed as a solo game - the first solo game on BGA! It's a very simple and very quick card driven game. To win, choosing when to put your strongest units into battle is essential, as is knowing when to make a stand and when to consolidate your strength.
Enjoy!
Re: Thermopyles
Posted: 28 April 2013, 12:58
by BoardGameTravel
Re: Thermopyles
Posted: 28 April 2013, 13:27
by teasel
is there a reason why you can play this only solo? i was happy to finaly see a co-op game on BGA but it's not much of a co-op if i have to play all by myself isn't it?
Re: Thermopyles
Posted: 29 April 2013, 04:30
by Tikl
Tried it twice. Seems entirely weighted towards the Persians. Am I missing something? Seems like astounding luck is the only way to earn a win.
Re: Thermopyles
Posted: 29 April 2013, 16:04
by sourisdudesert
Hello,
About the co-op question: we think BGA platform is not well suited for multiplayersco-op games. Co-op games are nice when you are with your friends and can discuss a lot, but 80% of BGA players are playing with unknown and it's difficult to coordinate with the chat (imagine, at each step of the game: should I draw? Should I retreat?).
Another thing: this is an additional reason to participate to the trip, meet the designer and enjoy the game in real life
Cheers,
Re: Thermopyles
Posted: 29 April 2013, 16:23
by wigrend
Tikl wrote:Tried it twice. Seems entirely weighted towards the Persians. Am I missing something? Seems like astounding luck is the only way to earn a win.
I couldn't agree more. Tried it like 10 times now and yet haven't won. Was very close once but had to roll a 4 or higher and didn't succeed. My strategy was to fight only when I had extra die (square 3 and 6) but that didn't help much either. Anyone have any tips how to beat the game or is it almost impossible to beat it if not incredibly lucky?
Re: Thermopyles
Posted: 29 April 2013, 16:24
by Oso
The game is a lot of luck, especially when the enemy has a card from 21 and you get everything 11 at 16.
I played 5 games, and in 1 time succeeded defeat more than half of the opponents.
Isn't nice when you win, your card die... when the opponent win, your card don't die.
Re: Thermopyles
Posted: 29 April 2013, 16:28
by sourisdudesert
Hi,
Well, the ELO leader for Thermopyles wins 25 times over 86 games, so there is a trick
Cheers,
Re: Thermopyles
Posted: 29 April 2013, 19:31
by teasel
sourisdudesert wrote:Hello,
About the co-op question: we think BGA platform is not well suited for multiplayersco-op games. Co-op games are nice when you are with your friends and can discuss a lot, but 80% of BGA players are playing with unknown and it's difficult to coordinate with the chat (imagine, at each step of the game: should I draw? Should I retreat?).
Another thing: this is an additional reason to participate to the trip, meet the designer and enjoy the game in real life
Cheers,
well i think that if a game such as sabouter can work on BGA then a co-op could work too but of course it's your choice,i can understand reason number two and i don't want to argue about it
Re: Thermopyles
Posted: 30 April 2013, 00:29
by riceeater
sourisdudesert wrote:
Well, the ELO leader for Thermopyles wins 25 times over 86 games, so there is a trick
I just won 2 of my first 5. The trick is that hand card limit doesn't work, so there's no reason not to retreat immediately to 6.