Hello.
I have a suggestion, because I think it is unfair take advantage of skip to not loose games.
In a tournament that is going, a player skipped another one that was only a few minutes negative. It was a 6 players game.
The game had a maximum duration of 15 days and the player was skipped after 4 days of the game time, on the game LAST ROUND . The game was not even 1/3 of max duration.
It means that the other players in the table was extremely fast, and the player that skipped the other was loosing. Probably would finish 5th or something. So he got 6 points instead of 2. And the othe 4 non skipped players on table got 6 points aswell instead of 10, 8, ... etc.
The same "skipper" already have done the same twice on other tournament. I don't think that is fair.
So my First suggestion is give the option on tournament creation to the tournament administrator choose:
- Allow SKIP when:
1) Always
2) When game reach 60% of maximum duration.
3) When game reach 80% of maximum duration... or something like that.
My Second suggestion is:
- Allow SKIP before 80% of the game maximum duration:
1) Always
2) when 50% of more players on table agree on skip.
*) After 80% of game maximum duration a negative player could always be skipped.
With this Second suggestion a player could only be skipped before 80% maximum duration when:
- On a 2 players table => Always
- On a 3 players table => When both opponents of "negative" player agree.
- On a 4 players table => When 2 of the 3 opponents of "negative" player agree.
- On a 5 players table => When 3 of the 4 opponents of "negative" player agree.
- On a 6 players table => When 3 of the 5 opponents of "negative" player agree.
Have a nice day all
I have a suggestion, because I think it is unfair take advantage of skip to not loose games.
In a tournament that is going, a player skipped another one that was only a few minutes negative. It was a 6 players game.
The game had a maximum duration of 15 days and the player was skipped after 4 days of the game time, on the game LAST ROUND . The game was not even 1/3 of max duration.
It means that the other players in the table was extremely fast, and the player that skipped the other was loosing. Probably would finish 5th or something. So he got 6 points instead of 2. And the othe 4 non skipped players on table got 6 points aswell instead of 10, 8, ... etc.
The same "skipper" already have done the same twice on other tournament. I don't think that is fair.
So my First suggestion is give the option on tournament creation to the tournament administrator choose:
- Allow SKIP when:
1) Always
2) When game reach 60% of maximum duration.
3) When game reach 80% of maximum duration... or something like that.
My Second suggestion is:
- Allow SKIP before 80% of the game maximum duration:
1) Always
2) when 50% of more players on table agree on skip.
*) After 80% of game maximum duration a negative player could always be skipped.
With this Second suggestion a player could only be skipped before 80% maximum duration when:
- On a 2 players table => Always
- On a 3 players table => When both opponents of "negative" player agree.
- On a 4 players table => When 2 of the 3 opponents of "negative" player agree.
- On a 5 players table => When 3 of the 4 opponents of "negative" player agree.
- On a 6 players table => When 3 of the 5 opponents of "negative" player agree.
Have a nice day all